Tuesday, January 26, 2016

Army of Two: Devil's Cartel - 5 stars

It's been a long time since I've updated this blog, mostly because, uh, life?

Anyhow, Army of Two: Devil's Cartel is the third installment in the Army of Two trilogy and likely the last.  Why?  Because the game was widely panned in reviews for having repetitive gameplay and a bad story.

Well, don't listen to them.  This is the best Army of Two game ever produced, and it is perfect.

They fixed all the stupid gameplay design choices from the last game (the second installment, Army of Two: 40th Day, which deserves 2 stars - while not being total shit, things like unshareable inventory makes this game a poor couch co-op experience: it was so bad that about 25-30% of the way through we just put it down and stopped playing) and the gameplay is absolutely excellent, with no flaws whatsoever.

I don't know what they are complaining about in terms of repetitive gameplay: when it comes to couch co-op, I'm not looking for too much variety.  I want to run through a variety of urban and suburban environments shooting at enemies with a variety of different weapons with my partner.  This game delivers that in spades.  The story is actually the most interesting one of the entire trilogy - it's a pretty adult and brutal storyline about drug cartels, and not dull at all.

If you were disappointed by the second Army of Two, this third one redeems the entire series.  I'm only sad that online reviewers somehow didn't like the game and this appears to be the end of the franchise.  At least they went out on top.

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